﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Answer
{
    class answer
    {
        private int m_level;
        private string m_message;
        private int m_delay;

        private bool m_enableinvite = false;
        private bool m_ignore = false;

        public answer(int level, string message, int delay, bool invite, bool ignore)
        {
            this.m_level = level;
            this.m_message = message;
            this.m_delay = delay;
            this.m_enableinvite = invite;
            this.m_ignore = ignore;

        }

        public string getMessage()
        {
            return this.m_message;
        }
        public int getDelay()
        {
            return this.m_delay;
        }
        public int getLevel()
        {
            return this.m_level;
        }

        public bool AcceptInvite()
        {
            return this.m_enableinvite;
        }

        public bool putOnIgnore()
        {
            return this.m_ignore;
        }

    }
}
